nameserver
Offline 159.224.231.48:28015 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:25 UTC2d ago | 1 | – | running | 1 |
| Wed 21 Oct, 02:22 UTC7d ago | 0 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/725
- 433/475
- 40/250
- 54/250
- 234/250
- 130/175
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 42 hours.
What wipe timing does nameserver follow?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 5 hours ago.
Lists and filters
How should you read the tags on nameserver?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does nameserver hold among Rust servers?
Ranking for nameserver: #6,979 on seven-day player hours, top 31% of all ranked servers.
What is the population on nameserver?
Status for nameserver: offline. Last seen 3 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.
Server
Where does nameserver sit?
No region tag on nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.224.231.48:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is nameserver up, and how often does it stay up?
Check: connection. nameserver is offline at this moment. Last contact was 3 hours ago. Reading: 5% uptime over the last 7 full days. It was up 9 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Rules and settings
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
How to join
How can you get onto nameserver?
Press F1 in Rust and enter client.connect 159.224.231.48:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.