A Rust Server
Offline 159.196.89.7:40000 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 583/625
- 32/250
- 72/250
- 288/325
- 120/200
- 118/150
Quick answers
from the figures on this pageWipe timing
When does A Rust Server wipe?
To tell the rhythm of A Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 21 hours ago.
Tags
Which tags does A Rust Server carry, and what do they mean?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #15,474 on seven-day player hours, top – of all ranked servers.
What is the population on A Rust Server?
A Rust Server is not responding; status offline, last seen 41 days 21 hours ago.
Server
Where does A Rust Server sit?
Reading: location. A Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 159.196.89.7:40000.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 163794 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on A Rust Server, and is it online?
Reading: offline. A Rust Server last answered 41 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
What rules does A Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Rust Server on?
Check: map. Procedural, generated by the game, on A Rust Server.
Join
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 159.196.89.7:40000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.