RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h162 Scan5 min
‹ All servers159.196.30.227:20036
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 11m ago

1000x
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,822 ×1000

Entities

48 h range 69,607–72,370 · memory 2,572 MB
1239 ET SINCE RESTART 3D 09H

Uptime

3 days 9 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,410top 24%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory2,572MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC10d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW25d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC39d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 26 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3.5 it fell below half when it didn't.

How often does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipe, and when?

There is no next wipe to predict: [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 2 hours ago.

Lists and filters

Which tags does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked carry, and what do they mean?

These are the tags [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked appear in Rust Metrics lists and filters?

On Rust Metrics, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sits in these lists: Gather rate above 10x: server list, Rust servers in Oceania and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

What position does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hold among Rust servers?

Ranking for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: #5,410 on seven-day player hours, top 24% of all ranked servers.

What is the population on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

0 of 100 slots are filled on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 01:00 UTC, 1 players on average.

Server details

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sit?

Reading: location. Nothing in the tags, but the name of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked points to Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.196.30.227:20036.

What Rust version is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on?

Rust network protocol 2635 and build 168909 on Windows is the build [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Reading: 76 server fps on average across the last 48 hours. It never dropped below 23. Reading: 72,370 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,572 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, and is it online?

Reading: online. [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked answers right now. Reading: uptime. About 3 days 9 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Gather rate check: 1000x. That comes from the name [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on?

Check: map. Procedural, size 3,500, seed 901796074, generated by the game on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Press F1 in Rust and enter client.connect 159.196.30.227:20036. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.tearbeargaming.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.