RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers159.196.193.162:28015
Online Full Queue Fresh wipe Wipe due No query

Corrupted Wilds

Online 159.196.193.162:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 91 SERVER FPS

Server fps

48 h low 77 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,966 ×1000

Entities

48 h range 113,667–116,087 · memory 5,307 MB
1239 ET SINCE RESTART 17D 19H

Uptime

17 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory5,307MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:59 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Corrupted Wilds when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

How often does Corrupted Wilds wipe, and when?

The rhythm of Corrupted Wilds's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 20 hours ago the current world was made.

Lists and filters

How should you read the tags on Corrupted Wilds?

These are the tags Corrupted Wilds publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Corrupted Wilds appear in Rust Metrics lists and filters?

On Rust Metrics, Corrupted Wilds sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Corrupted Wilds sit in the rankings?

Ranking for Corrupted Wilds: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on Corrupted Wilds?

0 of 50 slots are filled on Corrupted Wilds right now. A seven-day average of 0 players is the reading.

Server

What location is Corrupted Wilds hosted in?

No region tag on Corrupted Wilds. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 159.196.193.162:28015.

What Rust version is Corrupted Wilds on?

Reading: Corrupted Wilds, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Corrupted Wilds?

Check: fps. Average 91 server fps over the last 48 hours, low of 77. Within range. Reading: 116,087 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,025 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Corrupted Wilds up, and how often does it stay up?

Corrupted Wilds reports online. Status: normal. Reading: uptime. About 17 days 19 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Map and rules

How is Corrupted Wilds configured, and what rules are in force?

No gather rate appears in the name: Corrupted Wilds. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Corrupted Wilds on?

From seed 110122, the game generates the procedural map on Corrupted Wilds. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Corrupted Wilds?

Check: join. Open Rust, press F1, then enter client.connect 159.196.193.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.