Server name on in-game server list
Offline 159.196.13.26:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 322/375
- 210/250
- 34/250
- 28/250
- 54/100
- 73/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server name on in-game server list follow?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 10 hours ago.
Lists and filters
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server name on in-game server list?
On Rust Metrics, Server name on in-game server list sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #15,366, in the top 71% of all ranked servers.
What is the population on Server name on in-game server list?
Reading for Server name on in-game server list: offline at this moment; last seen 15 days 12 hours ago.
Operator and location
Where does Server name on in-game server list sit?
No region tag on Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 159.196.13.26:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 167584 on Windows is the build Server name on in-game server list runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Server name on in-game server list, and is it online now?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 15 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Rules and settings
How is Server name on in-game server list configured, and what rules are in force?
Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Server name on in-game server list on?
Procedural map on Server name on in-game server list, made by the game's generator.
How to join
What do you do to join Server name on in-game server list?
Check: join. Open Rust, press F1, then enter client.connect 159.196.13.26:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.