Rust
Offline 159.195.34.140:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/250
- 83/200
- 185/250
- 3/100
- 237/300
- 336/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust follow?
The rhythm of Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 16 hours ago.
Tags
How should you read the tags on Rust?
These are the tags Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust hold among Rust servers?
Ranking for Rust: #16,842 on seven-day player hours, top 70% of all ranked servers.
How full does Rust get?
Reading for Rust: offline at this moment; last seen 29 days 22 hours ago.
Server details
What location is Rust hosted in?
No region comes from Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 159.195.34.140:28015.
What Rust version is Rust on?
Rust network protocol 2633 and build 165217 on Linux is the build Rust runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust, and is it online?
Reading: offline. Rust last answered 29 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Rust?
Reading the name gives no gather rate for Rust. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust?
Check: map. Procedural, generated by the game, on Rust.
How to join
How can you get onto Rust?
To join: start Rust, press F1 and type client.connect 159.195.34.140:28015. Or press Launch Rust here and Steam opens the game and connects you.