RUST METRICSFlight deck · live data
Data live Servers11,659 Players33,003 Populated2,823 Fresh wipes 3 h78 Scan5 min
‹ All servers159.118.243.180:28015
Online Full Queue Fresh wipe Wipe due No query

Simple Rust Server

Online 159.118.243.180:28015 checked 10m ago

vanilla
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 6 12 17 23 PAX 0 /23

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 105 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,441 ×1000

Entities

48 h range 87,692–100,397 · memory 2,697 MB
1239 ET SINCE RESTART 1D 03H

Uptime

1 days 3 hours since its last restart, at the last reading
7-day average1peak 4
Rank#5,778top 26%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory2,697MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123412:0019:0003:0010:0019:0002:00Wiped Tue 27 Oct, 12:07 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020012:0019:0003:0010:0019:0002:00Wiped Tue 27 Oct, 12:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Simple Rust Server wipe, and when?

To tell the rhythm of Simple Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 39 hours ago.

Lists and filters

Which tags does Simple Rust Server carry, and what do they mean?

Tags published by Simple Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp23 (Max players): 23 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Simple Rust Server?

Rust Metrics lists featuring Simple Rust Server: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Simple Rust Server hold among Rust servers?

Ranking for Simple Rust Server: #5,778 on seven-day player hours, top 26% of all ranked servers.

What is the population on Simple Rust Server?

Current headcount on Simple Rust Server: 0 players, 23 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 4 players, at 05:00 UTC over the last 48 hours.

Server

Which location does Simple Rust Server run from?

Reading: location. Simple Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 159.118.243.180:28015.

What Rust version is Simple Rust Server on?

Reading: Simple Rust Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Simple Rust Server within range?

Check: fps. Average 127 server fps over the last 48 hours, low of 105. Within range. Reading: 100,397 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,165 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Simple Rust Server, and is it online now?

Check: connection. Simple Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 27 hours ago. Uptime for the last 1 full day: 23 of 24 hours, or 96%. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Simple Rust Server?

Reading the name gives no gather rate for Simple Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is Simple Rust Server on?

Size 4,200 and seed 987654321: the game generates the procedural map on Simple Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Simple Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 159.118.243.180:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp23,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp23
Max players 23 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.