RUST METRICSFlight deck · live data
Data live Servers11,642 Players38,888 Populated2,942 Fresh wipes 3 h70 Scan5 min
‹ All servers159.0.49.28:29843
Offline Full Queue Fresh wipe Wipe due No query

testgbl

Offline 159.0.49.28:29843 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 17 34 50 67 PAX 0 /67

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does testgbl wipe, and when?

To tell the rhythm of testgbl, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days 19 hours ago the current world was made.

Tags

Which tags does testgbl carry, and what do they mean?

These are the tags testgbl publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp67 (Max players): Slots: 67; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show testgbl?

On Rust Metrics, testgbl sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does testgbl sit in the rankings?

Player hours over seven days put testgbl at #15,498, in the top 68% of all ranked servers.

How full does testgbl get?

testgbl is not responding; status offline, last seen 38 days 6 hours ago.

Server

Where does testgbl sit?

Reading: location. testgbl gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 159.0.49.28:29843.

What Rust version is testgbl on?

Rust network protocol 2633 and build 164530 on Windows is the build testgbl runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on testgbl, and is it online?

testgbl reports offline. The last reading came 38 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

What rules does testgbl enforce, and what are its settings?

Check: gather rate. The name testgbl does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on testgbl?

Check: map. Procedural, size 4,500, seed 6738, generated by the game on testgbl. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to testgbl?

Check: join. Open Rust, press F1, then enter client.connect 159.0.49.28:29843. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp67,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp67
Max players Slots: 67.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.