RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers158.174.26.133:28015
Online Full Queue Fresh wipe Wipe due No query

Testing server - No joining

Online 158.174.26.133:28015 checked 8m ago

carbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 08:02 UTC16d ago 0 – running 0
Mon 12 Oct, 01:27 UTC17d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Testing server - No joining?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Testing server - No joining wipe, and when?

Its rhythm cannot be told from the wipes of Testing server - No joining on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 17 hours ago.

Lists and filters

How should you read the tags on Testing server - No joining?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^y (Carbon): Carbon handles the plugins here from Testing server - No joining. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Testing server - No joining appear in Rust Metrics lists and filters?

On Rust Metrics, Testing server - No joining sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Population

Where does Testing server - No joining sit in the rankings?

Ranking for Testing server - No joining: #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does Testing server - No joining carry?

Current headcount on Testing server - No joining: 0 players, 10 slots available. Seven-day reading: 0 players on average.

Server details

Which location does Testing server - No joining run from?

No region comes from Testing server - No joining. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 158.174.26.133:28015.

What Rust version is Testing server - No joining on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Testing server - No joining. Check: protocol. To join, your game must match; Steam handles the update.

Is Testing server - No joining up, and how often does it stay up?

Check: connection. Testing server - No joining is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Testing server - No joining?

No gather rate appears in the name: Testing server - No joining. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on Testing server - No joining?

Check: map. Procedural, generated by the game, on Testing server - No joining.

Join

How do you connect to Testing server - No joining?

To join: start Rust, press F1 and type client.connect 158.174.26.133:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.