Testing server - No joining
Online 158.174.26.133:28015 checked 8m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC16d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:27 UTC17d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 198/250
- 123/200
- 24/250
- 11/250
- 23/100
- 29/225
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Testing server - No joining?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Testing server - No joining wipe, and when?
Its rhythm cannot be told from the wipes of Testing server - No joining on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 17 hours ago.
Lists and filters
How should you read the tags on Testing server - No joining?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^y (Carbon): Carbon handles the plugins here from Testing server - No joining. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Testing server - No joining appear in Rust Metrics lists and filters?
On Rust Metrics, Testing server - No joining sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Population
Where does Testing server - No joining sit in the rankings?
Ranking for Testing server - No joining: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does Testing server - No joining carry?
Current headcount on Testing server - No joining: 0 players, 10 slots available. Seven-day reading: 0 players on average.
Server details
Which location does Testing server - No joining run from?
No region comes from Testing server - No joining. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 158.174.26.133:28015.
What Rust version is Testing server - No joining on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Testing server - No joining. Check: protocol. To join, your game must match; Steam handles the update.
Is Testing server - No joining up, and how often does it stay up?
Check: connection. Testing server - No joining is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on Testing server - No joining?
No gather rate appears in the name: Testing server - No joining. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Testing server - No joining?
Check: map. Procedural, generated by the game, on Testing server - No joining.
Join
How do you connect to Testing server - No joining?
To join: start Rust, press F1 and type client.connect 158.174.26.133:28015. Or press Launch Rust here and Steam opens the game and connects you.