RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers157.90.134.87:10002
Online Full Queue Fresh wipe Wipe due No query

CFTools.Cloud

Online 157.90.134.87:10002 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 227 SERVER FPS

Server fps

48 h low 223 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 10,819 ×1000

Entities

48 h range 10,643–12,916 · memory 3,749 MB
1239 ET SINCE RESTART 6D 14H

Uptime

6 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,749MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:01 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on CFTools.Cloud?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does CFTools.Cloud wipe?

Its rhythm cannot be told from the wipes of CFTools.Cloud on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 3 hours ago.

Tags

Which tags does CFTools.Cloud carry, and what do they mean?

These are the tags CFTools.Cloud publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show CFTools.Cloud?

These Rust Metrics lists carry CFTools.Cloud: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does CFTools.Cloud hold among Rust servers?

Ranking for CFTools.Cloud: #15,338 on seven-day player hours, top 69% of all ranked servers.

How full does CFTools.Cloud get?

Current headcount on CFTools.Cloud: 0 players, 20 slots available. Check: player average. 0 over the last seven days.

Server

What location is CFTools.Cloud hosted in?

Reading: location. CFTools.Cloud gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.90.134.87:10002.

What Rust version is CFTools.Cloud on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by CFTools.Cloud. To get in, your game needs the same protocol; Steam applies the update.

How does CFTools.Cloud perform?

Over the last 48 hours the average was 233 server fps; the floor was 223. Check: entities. The peak was 12,916, counting buildings, deployables and the rest of the world. Memory peak: 3,799 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on CFTools.Cloud, and is it online?

Reading: online. CFTools.Cloud answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on CFTools.Cloud?

Check: gather rate. The name CFTools.Cloud does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CFTools.Cloud?

Check: map. Procedural, size 2,000, seed 1750343755, generated by the game on CFTools.Cloud. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto CFTools.Cloud?

Check: join. Open Rust, press F1, then enter client.connect 157.90.134.87:10002. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.