CFTools.Cloud
Online 157.90.134.87:10002 checked 6m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 223 · below 20 is lag, below 10 is badEntities
48 h range 10,643–12,916 · memory 3,749 MBUptime
6 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:01 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 411/400
- 336/350
- 35/250
- 34/250
- 44/100
- 140/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on CFTools.Cloud?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does CFTools.Cloud wipe?
Its rhythm cannot be told from the wipes of CFTools.Cloud on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 3 hours ago.
Tags
Which tags does CFTools.Cloud carry, and what do they mean?
These are the tags CFTools.Cloud publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show CFTools.Cloud?
These Rust Metrics lists carry CFTools.Cloud: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does CFTools.Cloud hold among Rust servers?
Ranking for CFTools.Cloud: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does CFTools.Cloud get?
Current headcount on CFTools.Cloud: 0 players, 20 slots available. Check: player average. 0 over the last seven days.
Server
What location is CFTools.Cloud hosted in?
Reading: location. CFTools.Cloud gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.90.134.87:10002.
What Rust version is CFTools.Cloud on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by CFTools.Cloud. To get in, your game needs the same protocol; Steam applies the update.
How does CFTools.Cloud perform?
Over the last 48 hours the average was 233 server fps; the floor was 223. Check: entities. The peak was 12,916, counting buildings, deployables and the rest of the world. Memory peak: 3,799 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on CFTools.Cloud, and is it online?
Reading: online. CFTools.Cloud answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on CFTools.Cloud?
Check: gather rate. The name CFTools.Cloud does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on CFTools.Cloud?
Check: map. Procedural, size 2,000, seed 1750343755, generated by the game on CFTools.Cloud. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto CFTools.Cloud?
Check: join. Open Rust, press F1, then enter client.connect 157.90.134.87:10002. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
