RUST METRICSFlight deck · live data
Data live Servers11,629 Players40,353 Populated2,845 Fresh wipes 3 h131 Scan5 min
‹ All servers157.90.107.174:28022
Online Full Queue Fresh wipe Wipe due No query

My Rust Server

Online 157.90.107.174:28022 checked 10m ago

COM 1 · connect

Server instruments

last reading Fri 03:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 219 SERVER FPS

Server fps

48 h low 201 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 90,753 ×1000

Entities

48 h range 88,855–91,498 · memory 3,584 MB
1239 ET SINCE RESTART 6D 05H

Uptime

6 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69%
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Memory3,584MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 16:05 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Rust Server?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does My Rust Server wipe, and when?

The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 12 hours ago.

Lists and filters

How should you read the tags on My Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Rust Server sit in the rankings?

Player hours over seven days put My Rust Server at #15,270, in the top 69% of all ranked servers.

What is the population on My Rust Server?

Current headcount on My Rust Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server

Where does My Rust Server sit?

No region comes from My Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.90.107.174:28022.

What Rust version is My Rust Server on?

Reading: My Rust Server, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does My Rust Server perform?

Reading: 220 server fps on average across the last 48 hours. It never dropped below 201. Check: entities. The peak was 91,498, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,584 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is My Rust Server up, and how often does it stay up?

Check: connection. My Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 15 September 2026.

Map and rules

How is My Rust Server configured, and what rules are in force?

Check: gather rate. The name My Rust Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is My Rust Server on?

From seed 1337, the game generates the procedural map on My Rust Server. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join My Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 157.90.107.174:28022. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.