A Shockbyte x Discord Production Rust Server
Offline 157.85.95.86:21461 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/525
- 388/450
- 49/250
- 48/250
- 51/100
- 161/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 19 hours ago.
Tag meanings
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #16,859 on seven-day player hours, top 71% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 29 days 17 hours ago.
Server
Which location does A Shockbyte x Discord Production Rust Server run from?
No region tag on A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.95.86:21461.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 29 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is A Shockbyte x Discord Production Rust Server on?
From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 157.85.95.86:21461. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.