A Shockbyte x Discord Production Rust Server
Online 157.85.95.241:27905 checked 8m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 237 · below 20 is lag, below 10 is badEntities
48 h range 5,961–8,134 · memory 2,497 MBUptime
7 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 332/375
- 293/325
- 28/250
- 24/250
- 45/100
- 130/200
Quick answers
from the figures on this pageWipe schedule
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 22 hours ago the current world was made.
Lists and filters
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from A Shockbyte x Discord Production Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,335, in the top 69% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server right now. Check: player average. 0 over the last seven days.
Server
Which location does A Shockbyte x Discord Production Rust Server run from?
No region comes from A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.95.241:27905.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte x Discord Production Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Shockbyte x Discord Production Rust Server within range?
Check: fps. Average 253 server fps over the last 48 hours, low of 237. Within range. Reading: 8,134 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,352 MB. What players call lag comes from low fps and an entity count on the rise.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Check: connection. A Shockbyte x Discord Production Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 days 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Map and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to A Shockbyte x Discord Production Rust Server?
To join: start Rust, press F1 and type client.connect 157.85.95.241:27905. Or press Launch Rust here and Steam opens the game and connects you.