RUST METRICSFlight deck · live data
Data live Servers11,765 Players59,281 Populated3,483 Fresh wipes 3 h134 Scan5 min
‹ All servers157.85.95.151:26832
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.95.151:26832 checked 8m ago

COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 1.5 3 4.5 6 PAX 0 /6

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 137 SERVER FPS

Server fps

48 h low 117 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,519 ×1000

Entities

48 h range 46,217–48,548 · memory 4,329 MB
1239 ET SINCE RESTART 15D 03H

Uptime

15 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory4,329MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:27 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 31 hours.

When does A Shockbyte Rust Server wipe?

To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 5 hours ago.

Lists and filters

How should you read the tags on A Shockbyte Rust Server?

Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

Ranking for A Shockbyte Rust Server: #15,339 on seven-day player hours, top 69% of all ranked servers.

What player count does A Shockbyte Rust Server carry?

0 of 6 slots are filled on A Shockbyte Rust Server right now. Check: player average. 0 over the last seven days.

Operator and location

Where does A Shockbyte Rust Server sit?

No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.95.151:26832.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

How does A Shockbyte Rust Server perform?

Check: fps. Average 175 server fps over the last 48 hours, low of 117. Within range. Reading: 48,548 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,225 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is A Shockbyte Rust Server, and is it online now?

Reading: online. A Shockbyte Rust Server answers right now. By its reported uptime, the last restart was roughly 15 days 3 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on A Shockbyte Rust Server?

Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on A Shockbyte Rust Server?

From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to A Shockbyte Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 157.85.95.151:26832. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp6
Max players The server holds 6 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.