RUST METRICSFlight deck · live data
Data live Servers11,749 Players65,278 Populated3,453 Fresh wipes 3 h195 Scan5 min
‹ All servers157.85.94.30:27896
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.94.30:27896 checked 5m ago

COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 3 6 8 11 PAX 0 /11

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 255 SERVER FPS

Server fps

48 h low 230 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,120 ×1000

Entities

48 h range 6,040–8,321 · memory 2,194 MB
1239 ET SINCE RESTART 3D 21H

Uptime

3 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory2,194MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does A Shockbyte Rust Server wipe, and when?

To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 23 hours ago.

Lists and filters

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp11 (Max players): The server holds 11 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Shockbyte Rust Server?

On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Ranking for A Shockbyte Rust Server: #15,323 on seven-day player hours, top 69% of all ranked servers.

What player count does A Shockbyte Rust Server carry?

Current headcount on A Shockbyte Rust Server: 0 players, 11 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does A Shockbyte Rust Server run from?

Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.94.30:27896.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for A Shockbyte Rust Server?

Reading: 249 server fps on average across the last 48 hours. It never dropped below 230. Peak entity count: 8,321. Buildings, deployables and all else included. Memory peak: 2,634 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is A Shockbyte Rust Server up, and how often does it stay up?

Reading: online. A Shockbyte Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 21 hours ago. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name: A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Shockbyte Rust Server on?

From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.94.30:27896. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp11,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp11
Max players The server holds 11 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.