Traveler's Rest
Online 157.85.94.109:28015 checked 10m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 97,773–101,864 · memory 3,871 MBUptime
13 h 40 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:49 UTC6d ago | 0 | – | running | 0 |
| Wed 21 Oct, 06:30 UTC7d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 468/575
- 295/400
- 41/250
- 34/250
- 83/150
- 101/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Traveler's Rest?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Traveler's Rest wipe, and when?
The rhythm of Traveler's Rest's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 12 hours ago.
Lists and filters
How should you read the tags on Traveler's Rest?
These are the tags Traveler's Rest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Traveler's Rest appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Traveler's Rest: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Traveler's Rest hold among Rust servers?
Player hours over seven days put Traveler's Rest at #12,200, in the top 55% of all ranked servers.
What player count does Traveler's Rest carry?
Current headcount on Traveler's Rest: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does Traveler's Rest sit?
Reading: location. Traveler's Rest gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.94.109:28015.
What Rust version is Traveler's Rest on?
Reading: Traveler's Rest, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Traveler's Rest within range?
Over the last 48 hours the average was 106 server fps; the floor was 57. Check: entities. The peak was 101,864, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,730 MB. Expect lag when fps falls and entities climb.
Is Traveler's Rest up, and how often does it stay up?
Reading: online. Traveler's Rest answers right now. Reading: uptime. About 13 hours ago it restarted, on its own count. Uptime for the last 6 full days: 144 of 144 hours, or 100%. Check: first contact. Rust Metrics logged it on 21 October 2026.
Settings and map
What settings and rules apply on Traveler's Rest?
No gather rate appears in the name: Traveler's Rest. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Traveler's Rest on?
Size 4,250 and seed 77677: the game generates the procedural map on Traveler's Rest from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Traveler's Rest?
Check: join. Open Rust, press F1, then enter client.connect 157.85.94.109:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.