comp
Offline 157.85.93.3:24053 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 03:07 UTC12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 295/300
- 256/250
- 27/250
- 22/250
- 38/100
- 123/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on comp?
An average of 5 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does comp follow?
The rhythm of comp's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 5 hours ago the current world was made.
Lists and filters
How should you read the tags on comp?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from comp. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does comp appear in Rust Metrics lists and filters?
These Rust Metrics lists carry comp: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does comp hold among Rust servers?
Ranking for comp: #15,338 on seven-day player hours, top 69% of all ranked servers.
What player count does comp carry?
Reading for comp: offline at this moment; last seen 6 days 22 hours ago. Check: player average. 0 over the last seven days.
Server
What location is comp hosted in?
No region tag on comp. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.93.3:24053.
What Rust version is comp on?
Rust network protocol 2634 and build 167781 on Linux is the build comp runs. Matching protocol is required to join. Let Steam update your game.
How reliable is comp, and is it online now?
comp reports offline. The last reading came 6 days 22 hours ago. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
What rules does comp enforce, and what are its settings?
Reading the name gives no gather rate for comp. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on comp?
Check: map. Procedural, size 3,800, seed 50000, generated by the game on comp. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto comp?
Press F1 in Rust and enter client.connect 157.85.93.3:24053. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.