A Shockbyte x Discord Production Rust Server
Offline 157.85.92.250:28765 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 377/400
- 329/350
- 35/250
- 32/250
- 49/100
- 164/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 46 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from A Shockbyte x Discord Production Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,490, in the top 70% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
Reading for A Shockbyte x Discord Production Rust Server: offline at this moment; last seen 40 days 13 hours ago.
Server
Where does A Shockbyte x Discord Production Rust Server sit?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.92.250:28765.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 163794 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Check: connection. A Shockbyte x Discord Production Rust Server is offline at this moment. Last contact was 40 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Check: map. Procedural, size 1,500, seed 50000, generated by the game on A Shockbyte x Discord Production Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 157.85.92.250:28765. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.