RUST METRICSFlight deck · live data
Data live Servers11,887 Players99,467 Populated3,953 Fresh wipes 3 h406 Scan5 min
‹ All servers157.85.91.76:28332
Offline Full Queue Fresh wipe Wipe due No query

RustBucket | Solo, Duo, Trio | Vanilla | US 07.20

Offline 157.85.91.76:28332 checked 9d ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,345top 70%
Last wipe12d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

Sat 17 OctSun 11 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 02:03 UTC12d ago 1 – running 0
Sun 11 Oct, 04:09 UTC18d ago 2 halved by day 2 5.9 days 0
Sat 19 Sep, 02:03 UTC40d ago 2 halved by day 1 22.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 7 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.

What wipe timing does RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 follow?

The only wipe for RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 12 days 15 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod) from RustBucket | Solo, Duo, Trio | Vanilla | US 07.20. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustBucket | Solo, Duo, Trio | Vanilla | US 07.20?

Rust Metrics lists featuring RustBucket | Solo, Duo, Trio | Vanilla | US 07.20: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 sit in the rankings?

Player hours over seven days put RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 at #15,345, in the top 70% of all ranked servers.

What is the population on RustBucket | Solo, Duo, Trio | Vanilla | US 07.20?

Status for RustBucket | Solo, Duo, Trio | Vanilla | US 07.20: offline. Last seen 9 days 11 hours ago.

Server

Where does RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 sit?

Check: location. No region tag comes from RustBucket | Solo, Duo, Trio | Vanilla | US 07.20, but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.91.76:28332.

What Rust version is RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 on?

Rust network protocol 2634 and build 167781 on Linux is the build RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustBucket | Solo, Duo, Trio | Vanilla | US 07.20, and is it online now?

Reading: offline. RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 last answered 9 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 configured, and what rules are in force?

No gather rate appears in the name: RustBucket | Solo, Duo, Trio | Vanilla | US 07.20. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is RustBucket | Solo, Duo, Trio | Vanilla | US 07.20 on?

Check: map. Procedural, size 3,000, seed 1441898431, generated by the game on RustBucket | Solo, Duo, Trio | Vanilla | US 07.20. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RustBucket | Solo, Duo, Trio | Vanilla | US 07.20?

Press F1 in Rust and enter client.connect 157.85.91.76:28332. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.