RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers157.85.91.218:23048
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.91.218:23048 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 226 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,393 ×1000

Entities

48 h range 6,407–8,692 · memory 2,646 MB
1239 ET SINCE RESTART 4D 15H

Uptime

4 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,559top 34%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory2,646MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:27 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 18 hours in.

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 7 hours ago.

Lists and filters

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Shockbyte Rust Server?

Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #7,559, in the top 34% of all ranked servers.

What player count does A Shockbyte Rust Server carry?

0 of 1 slots are filled on A Shockbyte Rust Server right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 21:00 UTC, averaging 1 players at that hour.

Server

What location is A Shockbyte Rust Server hosted in?

Reading: location. A Shockbyte Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.91.218:23048.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for A Shockbyte Rust Server?

Reading: 238 server fps on average across the last 48 hours. It never dropped below 226. Peak entity count: 8,692. Buildings, deployables and all else included. Reading: 2,707 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is A Shockbyte Rust Server, and is it online now?

Check: connection. A Shockbyte Rust Server is online at this moment. By its reported uptime, the last restart was roughly 4 days 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 12 October 2026.

Settings and map

What rules does A Shockbyte Rust Server enforce, and what are its settings?

Check: gather rate. The name A Shockbyte Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.91.218:23048. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.