RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,030 Populated3,128 Fresh wipes 3 h109 Scan5 min
‹ All servers157.85.91.139:20806
Offline Full Queue Fresh wipe Wipe due No query

Allen’s Server

Offline 157.85.91.139:20806 checked 1d ago

COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,000 ×1000

Entities

48 h range 46,000–46,000 · memory 1,881 MB
1239 ET SINCE RESTART 00:30

Uptime

0 h 30 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,550top 34%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory1,881MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:17 UTC1d ago – – running 0
Fri 23 Oct, 00:28 UTC6d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Allen’s Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

When does Allen’s Server wipe?

To tell the rhythm of Allen’s Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 hours ago.

Lists and filters

Which tags does Allen’s Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169423 (Build): The server runs game build 169423; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Allen’s Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Allen’s Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Allen’s Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does Allen’s Server sit in the rankings?

Ranking for Allen’s Server: #7,550 on seven-day player hours, top 34% of all ranked servers.

How full does Allen’s Server get?

Allen’s Server is not responding; status offline, last seen 34 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Operator and location

Which location does Allen’s Server run from?

No region tag on Allen’s Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.91.139:20806.

What Rust version is Allen’s Server on?

Rust network protocol 2635 and build 169423 on Linux is the build Allen’s Server runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Allen’s Server?

Over the last 48 hours the average was 240 server fps; the floor was 240. Reading: 46,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,087 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Allen’s Server, and is it online now?

Allen’s Server reports offline. The last reading came 34 hours ago. Reading: uptime. About 30 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Check: first contact. Rust Metrics logged it on 15 October 2026.

Map and rules

What rules does Allen’s Server enforce, and what are its settings?

Reading the name gives no gather rate for Allen’s Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Allen’s Server?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Allen’s Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Allen’s Server?

Press F1 in Rust and enter client.connect 157.85.91.139:20806. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169423
Build The server runs game build 169423.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.