Allen’s Server
Offline 157.85.91.139:20806 checked 1d ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 46,000–46,000 · memory 1,881 MBUptime
0 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:17 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 00:28 UTC6d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 297/300
- 275/250
- 24/250
- 21/250
- 37/100
- 122/200
Quick answers
from the figures on this pageWipe timing
What happens on Allen’s Server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
When does Allen’s Server wipe?
To tell the rhythm of Allen’s Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 hours ago.
Lists and filters
Which tags does Allen’s Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169423 (Build): The server runs game build 169423; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Allen’s Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Allen’s Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Allen’s Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does Allen’s Server sit in the rankings?
Ranking for Allen’s Server: #7,550 on seven-day player hours, top 34% of all ranked servers.
How full does Allen’s Server get?
Allen’s Server is not responding; status offline, last seen 34 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.
Operator and location
Which location does Allen’s Server run from?
No region tag on Allen’s Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.91.139:20806.
What Rust version is Allen’s Server on?
Rust network protocol 2635 and build 169423 on Linux is the build Allen’s Server runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Allen’s Server?
Over the last 48 hours the average was 240 server fps; the floor was 240. Reading: 46,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,087 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Allen’s Server, and is it online now?
Allen’s Server reports offline. The last reading came 34 hours ago. Reading: uptime. About 30 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Check: first contact. Rust Metrics logged it on 15 October 2026.
Map and rules
What rules does Allen’s Server enforce, and what are its settings?
Reading the name gives no gather rate for Allen’s Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Allen’s Server?
Check: map. Procedural, size 3,000, seed 50000, generated by the game on Allen’s Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Allen’s Server?
Press F1 in Rust and enter client.connect 157.85.91.139:20806. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.