A Shockbyte Rust Server
Online 157.85.91.127:24377 checked 10m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 101 · below 20 is lag, below 10 is badEntities
48 h range 62,302–69,856 · memory 2,691 MBUptime
1 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:32 UTC1d ago | – | – | running | 1 |
| Thu 15 Oct, 17:16 UTC13d ago | 2 | held half | 12.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/250
- 116/200
- 13/250
- 23/250
- 12/100
- 28/200
Quick answers
from the figures on this pageWipe timing
What happens on A Shockbyte Rust Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does A Shockbyte Rust Server wipe?
Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 hours ago.
Tags
How should you read the tags on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #5,928, in the top 27% of all ranked servers.
How full does A Shockbyte Rust Server get?
Current headcount on A Shockbyte Rust Server: 1 players, 40 slots available. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 01:00 UTC, 2 players on average.
Server details
What location is A Shockbyte Rust Server hosted in?
No region comes from A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.91.127:24377.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Shockbyte Rust Server?
Over the last 48 hours the average was 154 server fps; the floor was 101. Peak entity count: 69,856. Buildings, deployables and all else included. Reading: 3,276 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is A Shockbyte Rust Server, and is it online now?
Reading: online. A Shockbyte Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 15 of 168 hours, or 9%. The first sighting on Rust Metrics was 15 October 2026.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and what are its settings?
Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Shockbyte Rust Server?
Check: map. Procedural, size 3,500, seed 482917, generated by the game on A Shockbyte Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.91.127:24377. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.