A Shockbyte Rust Server
Online 157.85.90.208:28355 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
50% full 7-day avg7-day peakServer fps
48 h low 88 · below 20 is lag, below 10 is badEntities
48 h range 91,937–95,243 · memory 3,035 MBUptime
3 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #321 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:30 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/350
- 48/300
- 20/150
- 1/100
- 11/200
- 11/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Shockbyte Rust Server?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does A Shockbyte Rust Server follow?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 12 hours ago.
Lists and filters
Which tags does A Shockbyte Rust Server carry, and what do they mean?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp2 (Max players): Slots: 2; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #5,097, in the top 23% of all ranked servers. Among servers in quad, it stands at #321.
What is the population on A Shockbyte Rust Server?
1 of 2 slots are filled on A Shockbyte Rust Server right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 22:00 UTC over the last 48 hours.
Server
What location is A Shockbyte Rust Server hosted in?
Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.90.208:28355.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Shockbyte Rust Server?
Over the last 48 hours the average was 115 server fps; the floor was 88. Peak entity count: 95,243. Buildings, deployables and all else included. Check: memory. Peak use was 3,407 MB. Expect lag when fps falls and entities climb.
Is A Shockbyte Rust Server up, and how often does it stay up?
Reading: online. A Shockbyte Rust Server answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 100% uptime over the last 5 full days. It was up 120 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and what are its settings?
Check: gather rate. The name A Shockbyte Rust Server does not state one. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.90.208:28355. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.