slayworld1
Offline 157.85.90.150:21509 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/250
- 177/200
- 18/250
- 14/250
- 16/100
- 87/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does slayworld1 follow?
To tell the rhythm of slayworld1, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 20 hours ago.
Tag meanings
Which tags does slayworld1 carry, and what do they mean?
These are the tags slayworld1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show slayworld1?
On Rust Metrics, slayworld1 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does slayworld1 sit in the rankings?
Player hours over seven days put slayworld1 at #14,370, in the top 66% of all ranked servers.
What is the population on slayworld1?
Status for slayworld1: offline. Last seen 14 days 8 hours ago.
Server
Where does slayworld1 sit?
No region tag on slayworld1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.90.150:21509.
What Rust version is slayworld1 on?
Reading: slayworld1, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is slayworld1, and is it online now?
Check: connection. slayworld1 is offline at this moment. Last contact was 14 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
What rules does slayworld1 enforce, and what are its settings?
Reading the name gives no gather rate for slayworld1. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on slayworld1?
From seed 50000, the game generates the procedural map on slayworld1. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to slayworld1?
Press F1 in Rust and enter client.connect 157.85.90.150:21509. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.