Wildflower (low pop server)
Offline 157.85.90.118:26958 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:11 UTC24d ago | 0 | – | running | 0 |
| Wed 16 Sep, 01:55 UTC43d ago | 2 | halved by day 2 | 18.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 556/550
- 424/450
- 71/250
- 66/250
- 53/100
- 185/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Wildflower (low pop server)?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does Wildflower (low pop server) follow?
Its rhythm cannot be told from the wipes of Wildflower (low pop server) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 21 hours ago.
Lists and filters
Which tags does Wildflower (low pop server) carry, and what do they mean?
These are the tags Wildflower (low pop server) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Wildflower (low pop server) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Wildflower (low pop server): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Wildflower (low pop server) hold among Rust servers?
Player hours over seven days put Wildflower (low pop server) at #15,816, in the top 72% of all ranked servers.
What player count does Wildflower (low pop server) carry?
Status for Wildflower (low pop server): offline. Last seen 19 days 11 hours ago.
Server details
Which location does Wildflower (low pop server) run from?
No region comes from Wildflower (low pop server). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.90.118:26958.
What Rust version is Wildflower (low pop server) on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by Wildflower (low pop server). To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Wildflower (low pop server), and is it online?
Check: connection. Wildflower (low pop server) is offline at this moment. Last contact was 19 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Wildflower (low pop server) configured, and what rules are in force?
Check: gather rate. The name Wildflower (low pop server) does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Wildflower (low pop server)?
From seed 186674084, the game generates the procedural map on Wildflower (low pop server). Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Wildflower (low pop server)?
Press F1 in Rust and enter client.connect 157.85.90.118:26958. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.