A Shockbyte Rust Server
Offline 157.85.89.81:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 678/725
- 432/475
- 39/250
- 58/250
- 222/250
- 119/175
Quick answers
from the figures on this pageWipe schedule
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 22 hours ago.
Tag meanings
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,405, in the top 71% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Status for A Shockbyte Rust Server: offline. Last seen 15 days 8 hours ago.
Server
Where does A Shockbyte Rust Server sit?
Reading: location. A Shockbyte Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.89.81:28015.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte Rust Server. Matching protocol is required to join. Let Steam update your game.
Is A Shockbyte Rust Server up, and how often does it stay up?
A Shockbyte Rust Server reports offline. The last reading came 15 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Shockbyte Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte Rust Server on?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join A Shockbyte Rust Server?
To join: start Rust, press F1 and type client.connect 157.85.89.81:28015. Or press Launch Rust here and Steam opens the game and connects you.