A Shockbyte Rust Server
Offline 157.85.89.109:26622 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 524/550
- 431/450
- 61/250
- 63/250
- 54/100
- 165/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does A Shockbyte Rust Server follow?
Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 4 hours ago the current world was made.
Tag meanings
How should you read the tags on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,050, in the top – of all ranked servers.
What player count does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is not responding; status offline, last seen 45 days 2 hours ago.
Operator and location
Which location does A Shockbyte Rust Server run from?
No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.89.109:26622.
What Rust version is A Shockbyte Rust Server on?
Reading: A Shockbyte Rust Server, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports offline. The last reading came 45 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is A Shockbyte Rust Server on?
Check: map. Procedural, generated by the game, on A Shockbyte Rust Server.
Connection
What do you do to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.89.109:26622. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.