A Shockbyte x Discord Production Rust Server
Offline 157.85.87.68:27503 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 229/250
- 131/225
- 20/250
- 18/250
- 20/100
- 68/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days 9 hours ago.
Tag meanings
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,860, in the top 71% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
Status for A Shockbyte x Discord Production Rust Server: offline. Last seen 29 days 15 hours ago.
Operator and location
Which location does A Shockbyte x Discord Production Rust Server run from?
No region tag on A Shockbyte x Discord Production Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.87.68:27503.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Check: connection. A Shockbyte x Discord Production Rust Server is offline at this moment. Last contact was 29 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte x Discord Production Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 157.85.87.68:27503. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.