RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers157.85.87.234:28470
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte x Discord Production Rust Server

Online 157.85.87.234:28470 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 255 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,034 ×1000

Entities

48 h range 5,989–8,365 · memory 3,146 MB
1239 ET SINCE RESTART 3D 01H

Uptime

3 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory3,146MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does A Shockbyte x Discord Production Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 3 hours ago the current world was made.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?

These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,338, in the top 69% of all ranked servers.

What player count does A Shockbyte x Discord Production Rust Server carry?

Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.

Operator and location

Where does A Shockbyte x Discord Production Rust Server sit?

No region comes from A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.87.234:28470.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte x Discord Production Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for A Shockbyte x Discord Production Rust Server?

Check: fps. Average 253 server fps over the last 48 hours, low of 240. Within range. Check: entities. The peak was 8,365, counting buildings, deployables and the rest of the world. Memory peak: 3,263 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?

Check: connection. A Shockbyte x Discord Production Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 1 hours ago. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Shockbyte x Discord Production Rust Server?

Check: map. Procedural, size 1,500, seed 50000, generated by the game on A Shockbyte x Discord Production Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto A Shockbyte x Discord Production Rust Server?

Press F1 in Rust and enter client.connect 157.85.87.234:28470. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.