RUST METRICSFlight deck · live data
Data live Servers11,694 Players35,972 Populated2,914 Fresh wipes 3 h94 Scan5 min
‹ All servers157.85.87.198:21681
Offline Full Queue Fresh wipe Wipe due No query

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.198:21681 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 2 /75

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,012top 54%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct12 Oct14 Oct16 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:42 UTC19d ago 2 – running 0
Tue 6 Oct, 05:30 UTC22d ago 2 halved by day 1 3.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does A Shockbyte x Discord Production Rust Server wipe?

To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 10 hours ago the current world was made.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranking for A Shockbyte x Discord Production Rust Server: #12,012 on seven-day player hours, top 54% of all ranked servers.

What is the population on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 19 days 6 hours ago.

Server details

Where does A Shockbyte x Discord Production Rust Server sit?

No region comes from A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.87.198:21681.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2634 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Reading: offline. A Shockbyte x Discord Production Rust Server last answered 19 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.

Settings and map

How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?

Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is A Shockbyte x Discord Production Rust Server on?

Size 3,500 and seed 471471404: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to A Shockbyte x Discord Production Rust Server?

Press F1 in Rust and enter client.connect 157.85.87.198:21681. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.