A Shockbyte x Discord Production Rust Server
Offline 157.85.87.198:21681 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:42 UTC19d ago | 2 | – | running | 0 |
| Tue 6 Oct, 05:30 UTC22d ago | 2 | halved by day 1 | 3.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/250
- 95/200
- 15/250
- 17/250
- 15/100
- 17/200
Quick answers
from the figures on this pageWipe timing
What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.
When does A Shockbyte x Discord Production Rust Server wipe?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 10 hours ago the current world was made.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranking for A Shockbyte x Discord Production Rust Server: #12,012 on seven-day player hours, top 54% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 19 days 6 hours ago.
Server details
Where does A Shockbyte x Discord Production Rust Server sit?
No region comes from A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.87.198:21681.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2634 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 19 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is A Shockbyte x Discord Production Rust Server on?
Size 3,500 and seed 471471404: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 157.85.87.198:21681. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.