RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,744 Populated2,959 Fresh wipes 3 h76 Scan5 min
‹ All servers157.85.86.84:27727
Online Full Queue Fresh wipe Wipe due No query

ArPa's Room

Online 157.85.86.84:27727 checked 8m ago

COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 114 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,420 ×1000

Entities

48 h range 99,446–123,217 · memory 3,694 MB
1239 ET SINCE RESTART 02:22

Uptime

2 h 22 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,595top 39%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory3,694MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:42 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ArPa's Room when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does ArPa's Room follow?

The rhythm of ArPa's Room's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 20 hours ago the current world was made.

Tag meanings

Which tags does ArPa's Room carry, and what do they mean?

These are the tags ArPa's Room publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ArPa's Room?

Rust Metrics lists featuring ArPa's Room: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does ArPa's Room sit in the rankings?

Player hours over seven days put ArPa's Room at #8,595, in the top 39% of all ranked servers.

What player count does ArPa's Room carry?

Current headcount on ArPa's Room: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 05:00 UTC, 1 players on average.

Operator and location

What location is ArPa's Room hosted in?

No region comes from ArPa's Room. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.86.84:27727.

What Rust version is ArPa's Room on?

Reading: ArPa's Room, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for ArPa's Room?

Over the last 48 hours the average was 117 server fps; the floor was 23. Peak entity count: 123,217. Buildings, deployables and all else included. Check: memory. Peak use was 4,068 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is ArPa's Room, and is it online now?

Check: connection. ArPa's Room is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 90% uptime over the last 7 full days. It was up 151 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.

Rules and settings

What rules does ArPa's Room enforce, and what are its settings?

Reading the name gives no gather rate for ArPa's Room. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ArPa's Room?

From seed 122924, the game generates the procedural map on ArPa's Room. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join ArPa's Room?

Check: join. Open Rust, press F1, then enter client.connect 157.85.86.84:27727. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.