ArPa's Room
Online 157.85.86.84:27727 checked 8m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 99,446–123,217 · memory 3,694 MBUptime
2 h 22 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:42 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 257/300
- 15/250
- 30/250
- 121/200
- 44/200
- 48/100
Quick answers
from the figures on this pageWipe timing
What happens on ArPa's Room when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does ArPa's Room follow?
The rhythm of ArPa's Room's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 20 hours ago the current world was made.
Tag meanings
Which tags does ArPa's Room carry, and what do they mean?
These are the tags ArPa's Room publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ArPa's Room?
Rust Metrics lists featuring ArPa's Room: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does ArPa's Room sit in the rankings?
Player hours over seven days put ArPa's Room at #8,595, in the top 39% of all ranked servers.
What player count does ArPa's Room carry?
Current headcount on ArPa's Room: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 05:00 UTC, 1 players on average.
Operator and location
What location is ArPa's Room hosted in?
No region comes from ArPa's Room. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.86.84:27727.
What Rust version is ArPa's Room on?
Reading: ArPa's Room, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ArPa's Room?
Over the last 48 hours the average was 117 server fps; the floor was 23. Peak entity count: 123,217. Buildings, deployables and all else included. Check: memory. Peak use was 4,068 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is ArPa's Room, and is it online now?
Check: connection. ArPa's Room is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 90% uptime over the last 7 full days. It was up 151 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Rules and settings
What rules does ArPa's Room enforce, and what are its settings?
Reading the name gives no gather rate for ArPa's Room. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ArPa's Room?
From seed 122924, the game generates the procedural map on ArPa's Room. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join ArPa's Room?
Check: join. Open Rust, press F1, then enter client.connect 157.85.86.84:27727. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.