RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers157.85.86.59:25684
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte x Discord Production Rust Server

Online 157.85.86.59:25684 checked 3h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 235 SERVER FPS

Server fps

48 h low 230 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,191 ×1000

Entities

48 h range 6,017–8,389 · memory 2,743 MB
1239 ET SINCE RESTART 2D 05H

Uptime

2 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory2,743MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A Shockbyte x Discord Production Rust Server wipe?

Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 21 hours ago.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,323, in the top 69% of all ranked servers.

What player count does A Shockbyte x Discord Production Rust Server carry?

0 of 125 slots are filled on A Shockbyte x Discord Production Rust Server right now. Check: player average. 0 over the last seven days.

Operator and location

Where does A Shockbyte x Discord Production Rust Server sit?

No region tag on A Shockbyte x Discord Production Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.86.59:25684.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. Matching protocol is required to join. Let Steam update your game.

How does A Shockbyte x Discord Production Rust Server perform?

Reading: 238 server fps on average across the last 48 hours. It never dropped below 230. Peak entity count: 8,389. Buildings, deployables and all else included. Check: memory. Peak use was 2,913 MB. Expect lag when fps falls and entities climb.

What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?

Reading: online. A Shockbyte x Discord Production Rust Server answers right now. Reading: uptime. About 2 days 5 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join A Shockbyte x Discord Production Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 157.85.86.59:25684. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players Slots: 125.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.