A Shockbyte Rust Server
Offline 157.85.86.193:20424 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/250
- 188/250
- 587/675
- 35/100
- 681/775
- 554/625
Quick answers
from the figures on this pageReset cycle
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 2 hours ago the current world was made.
Tags
How should you read the tags on A Shockbyte Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from A Shockbyte Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
Ranking for A Shockbyte Rust Server: #15,276 on seven-day player hours, top 69% of all ranked servers.
How full does A Shockbyte Rust Server get?
A Shockbyte Rust Server is not responding; status offline, last seen 2 days 22 hours ago. Check: player average. 0 over the last seven days.
Server
Where does A Shockbyte Rust Server sit?
No region comes from A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.86.193:20424.
What Rust version is A Shockbyte Rust Server on?
Reading: A Shockbyte Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is A Shockbyte Rust Server up, and how often does it stay up?
Reading: offline. A Shockbyte Rust Server last answered 2 days 22 hours ago. Uptime for the last 7 full days: 121 of 168 hours, or 72%. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What rules does A Shockbyte Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join A Shockbyte Rust Server?
To join: start Rust, press F1 and type client.connect 157.85.86.193:20424. Or press Launch Rust here and Steam opens the game and connects you.