A Shockbyte Rust Server
Offline 157.85.86.11:27549 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageWipe schedule
What wipe timing does A Shockbyte Rust Server follow?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 6 hours ago.
Lists and filters
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Ranking for A Shockbyte Rust Server: #15,490 on seven-day player hours, top 70% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Reading for A Shockbyte Rust Server: offline at this moment; last seen 42 days 3 hours ago.
Operator and location
Where does A Shockbyte Rust Server sit?
No region comes from A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.86.11:27549.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by A Shockbyte Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on A Shockbyte Rust Server, and is it online?
Check: connection. A Shockbyte Rust Server is offline at this moment. Last contact was 42 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
What rules does A Shockbyte Rust Server enforce, and what are its settings?
Check: gather rate. The name A Shockbyte Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.86.11:27549. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.