Jarvis
Online 157.85.86.112:28015 checked 10m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 110 · below 20 is lag, below 10 is badEntities
48 h range 70,000–87,000 · memory 3,128 MBUptime
1 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 00:58 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 827/850
- 57/250
- 133/250
- 517/575
- 322/350
- 233/325
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Jarvis?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Jarvis wipe?
The rhythm of Jarvis's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 17 hours ago the current world was made.
Tag meanings
Which tags does Jarvis carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169082 (Build): Build 169082; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Jarvis. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Jarvis?
These Rust Metrics lists carry Jarvis: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Jarvis hold among Rust servers?
Ranking for Jarvis: #15,369 on seven-day player hours, top 70% of all ranked servers.
What is the population on Jarvis?
0 of 100 slots are filled on Jarvis right now. A seven-day average of 0 players is the reading.
Server details
Which location does Jarvis run from?
Reading: location. Jarvis gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.86.112:28015.
What Rust version is Jarvis on?
Rust network protocol 2635 and build 169082 on Linux is the build Jarvis runs. To get in, your game needs the same protocol; Steam applies the update.
How does Jarvis perform?
Over the last 48 hours the average was 117 server fps; the floor was 110. Check: entities. The peak was 87,000, counting buildings, deployables and the rest of the world. Reading: 4,193 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Jarvis, and is it online now?
Reading: online. Jarvis answers right now. Reading: uptime. About 45 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Jarvis configured, and what rules are in force?
Check: gather rate. The name Jarvis does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Jarvis on?
From seed 420420, the game generates the procedural map on Jarvis. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Jarvis?
To join: start Rust, press F1 and type client.connect 157.85.86.112:28015. Or press Launch Rust here and Steam opens the game and connects you.