A Shockbyte x Discord Production Rust Server
Offline 157.85.85.41:28254 checked 1d ago
Server instruments
last reading Mon 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 94 · below 20 is lag, below 10 is badEntities
48 h range 70,424–75,838 · memory 3,243 MBUptime
9 h 20 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:15 UTC10d ago | 2 | – | running | 0 |
| Sat 17 Oct, 00:29 UTC11d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 383/350
- 200/225
- 21/250
- 27/250
- 101/225
- 38/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 4 hours in.
When does A Shockbyte x Discord Production Rust Server wipe?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 10 hours ago the current world was made.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #15,400 on seven-day player hours, top 69% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
Status for A Shockbyte x Discord Production Rust Server: offline. Last seen 35 hours ago. A seven-day average of 0 players is the reading.
Operator and location
Where does A Shockbyte x Discord Production Rust Server sit?
No region tag on A Shockbyte x Discord Production Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.85.41:28254.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for A Shockbyte x Discord Production Rust Server?
Check: fps. Average 123 server fps over the last 48 hours, low of 94. Within range. Reading: 75,838 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,326 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 35 hours ago. By its reported uptime, the last restart was roughly 9 hours ago. Uptime for the last 7 full days: 141 of 168 hours, or 84%. Check: first contact. Rust Metrics logged it on 17 October 2026.
Map and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 3,600 and seed 163205692: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto A Shockbyte x Discord Production Rust Server?
To join: start Rust, press F1 and type client.connect 157.85.85.41:28254. Or press Launch Rust here and Steam opens the game and connects you.