A Shockbyte x Discord Production Rust Server
Offline 157.85.85.27:26311 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/250
- 154/200
- 15/250
- 15/250
- 16/100
- 74/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 20 hours ago.
Tags
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranking for A Shockbyte x Discord Production Rust Server: #15,236 on seven-day player hours, top 70% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 14 days 15 hours ago.
Operator and location
Where does A Shockbyte x Discord Production Rust Server sit?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.85.27:26311.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 14 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Check: map. Procedural, size 1,500, seed 50000, generated by the game on A Shockbyte x Discord Production Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 157.85.85.27:26311. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.