RUST METRICSFlight deck · live data
Data live Servers11,667 Players48,316 Populated3,167 Fresh wipes 3 h118 Scan5 min
‹ All servers157.85.85.135:23290
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.85.135:23290 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,026 ×1000

Entities

48 h range 92,556–95,291 · memory 3,174 MB
1239 ET SINCE RESTART 1D 07H

Uptime

1 days 7 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,239top 28%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,174MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:03 UTC27d ago 0 – running 0
Sat 26 Sep, 11:35 UTC32d ago 2 halved by day 2 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

When does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 6 hours ago.

Tag meanings

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from A Shockbyte Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Shockbyte Rust Server?

Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does A Shockbyte Rust Server hold among Rust servers?

Ranking for A Shockbyte Rust Server: #6,239 on seven-day player hours, top 28% of all ranked servers.

What player count does A Shockbyte Rust Server carry?

Current headcount on A Shockbyte Rust Server: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 13:00 UTC, averaging 2 players at that hour.

Operator and location

What location is A Shockbyte Rust Server hosted in?

Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.85.135:23290.

What Rust version is A Shockbyte Rust Server on?

Reading: A Shockbyte Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does A Shockbyte Rust Server perform?

Over the last 48 hours the average was 103 server fps; the floor was 59. Check: entities. The peak was 95,291, counting buildings, deployables and the rest of the world. Reading: 3,739 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server reports online. Status: normal. Reading: uptime. About 31 hours ago it restarted, on its own count. Reading: 96% uptime over the last 7 full days. It was up 162 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on A Shockbyte Rust Server?

Reading the name gives no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Check: map. Procedural, size 4,000, seed 50000, generated by the game on A Shockbyte Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join A Shockbyte Rust Server?

To join: start Rust, press F1 and type client.connect 157.85.85.135:23290. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.