Rust Cinematic Studio
Offline 157.173.25.194:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust Cinematic Studio follow?
To tell the rhythm of Rust Cinematic Studio, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 39 days 16 hours ago.
Tag meanings
How should you read the tags on Rust Cinematic Studio?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Rust Cinematic Studio. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Cinematic Studio?
On Rust Metrics, Rust Cinematic Studio sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust Cinematic Studio hold among Rust servers?
Ranking for Rust Cinematic Studio: #15,467 on seven-day player hours, top – of all ranked servers.
How full does Rust Cinematic Studio get?
Status for Rust Cinematic Studio: offline. Last seen 39 days 16 hours ago.
Operator and location
Which location does Rust Cinematic Studio run from?
No region tag on Rust Cinematic Studio. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.173.25.194:28015.
What Rust version is Rust Cinematic Studio on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Rust Cinematic Studio. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust Cinematic Studio, and is it online?
Check: connection. Rust Cinematic Studio is offline at this moment. Last contact was 39 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What settings and rules apply on Rust Cinematic Studio?
No gather rate appears in the name: Rust Cinematic Studio. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Cinematic Studio on?
Procedural map on Rust Cinematic Studio, made by the game's generator.
Connection
How do you connect to Rust Cinematic Studio?
Press F1 in Rust and enter client.connect 157.173.25.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.