Server name on in-game server list
Offline 156.217.238.130:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 433/400
- 340/350
- 37/250
- 31/250
- 48/100
- 145/200
Quick answers
from the figures on this pageWipe timing
How often does Server name on in-game server list wipe, and when?
To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 20 hours ago the current world was made.
Tag meanings
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
On Rust Metrics, Server name on in-game server list sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #12,697 on seven-day player hours, top 57% of all ranked servers.
What is the population on Server name on in-game server list?
Status for Server name on in-game server list: offline. Last seen 6 days 15 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does Server name on in-game server list run from?
No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 156.217.238.130:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2635 and build 168909 on Windows is the build Server name on in-game server list runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Server name on in-game server list up, and how often does it stay up?
Server name on in-game server list reports offline. The last reading came 6 days 15 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
Check: gather rate. The name Server name on in-game server list does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Server name on in-game server list on?
The game generates a procedural map for Server name on in-game server list.
How to join
How do you connect to Server name on in-game server list?
Press F1 in Rust and enter client.connect 156.217.238.130:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.