CORDEX
Offline 156.155.50.133:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 377/400
- 329/350
- 35/250
- 32/250
- 49/100
- 164/200
Quick answers
from the figures on this pageWipe schedule
How often does CORDEX wipe, and when?
The rhythm of CORDEX's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 43 days 15 hours ago.
Tag meanings
Which tags does CORDEX carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from CORDEX. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show CORDEX?
Rust Metrics lists featuring CORDEX: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does CORDEX hold among Rust servers?
Player hours over seven days put CORDEX at #15,392, in the top – of all ranked servers.
What player count does CORDEX carry?
CORDEX is not responding; status offline, last seen 43 days 15 hours ago.
Server
Where does CORDEX sit?
No region tag on CORDEX. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 156.155.50.133:28015.
What Rust version is CORDEX on?
Rust network protocol 2633 and build 163794 on Linux is the build CORDEX runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on CORDEX, and is it online?
Reading: offline. CORDEX last answered 43 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Settings and map
What settings and rules apply on CORDEX?
Reading the name gives no gather rate for CORDEX. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on CORDEX?
The game generates a procedural map for CORDEX.
Join
How can you get onto CORDEX?
To join: start Rust, press F1 and type client.connect 156.155.50.133:28015. Or press Launch Rust here and Steam opens the game and connects you.