PureDMABuckleShoe2
Offline 156.155.17.176:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 381/425
- 466/500
- 986/1000
- 58/100
- 984/1000
- 27/250
Quick answers
from the figures on this pageWipe timing
When does PureDMABuckleShoe2 wipe?
The rhythm of PureDMABuckleShoe2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 8 hours ago.
Lists and filters
Which tags does PureDMABuckleShoe2 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from PureDMABuckleShoe2. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PureDMABuckleShoe2?
Rust Metrics lists featuring PureDMABuckleShoe2: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does PureDMABuckleShoe2 hold among Rust servers?
Ranking for PureDMABuckleShoe2: #7,433 on seven-day player hours, top 33% of all ranked servers.
How full does PureDMABuckleShoe2 get?
Status for PureDMABuckleShoe2: offline. Last seen 6 days 7 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Where does PureDMABuckleShoe2 sit?
No region tag on PureDMABuckleShoe2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 156.155.17.176:28015.
What Rust version is PureDMABuckleShoe2 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by PureDMABuckleShoe2. To get in, your game needs the same protocol; Steam applies the update.
How reliable is PureDMABuckleShoe2, and is it online now?
Check: connection. PureDMABuckleShoe2 is offline at this moment. Last contact was 6 days 7 hours ago. Uptime for the last 6 full days: 9 of 144 hours, or 6%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on PureDMABuckleShoe2?
Check: gather rate. The name PureDMABuckleShoe2 does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on PureDMABuckleShoe2?
The game generates a procedural map for PureDMABuckleShoe2.
Join
What do you do to join PureDMABuckleShoe2?
To join: start Rust, press F1 and type client.connect 156.155.17.176:28015. Or press Launch Rust here and Steam opens the game and connects you.