My Server Name
Offline 154.246.26.121:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 682/750
- 457/500
- 42/250
- 57/250
- 156/200
- 208/250
Quick answers
from the figures on this pageWipe schedule
When does My Server Name wipe?
To tell the rhythm of My Server Name, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 50 days 23 hours ago.
Tags
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,459 on seven-day player hours, top – of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 43 days ago.
Operator and location
What location is My Server Name hosted in?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 154.246.26.121:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 43 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Join
How can you get onto My Server Name?
Press F1 in Rust and enter client.connect 154.246.26.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.