RUST METRICSFlight deck · live data
Data live Servers11,736 Players72,836 Populated3,680 Fresh wipes 3 h131 Scan5 min
‹ All servers154.243.65.58:28015
Offline Full Queue Fresh wipe Wipe due No query

OTCHO

Offline 154.243.65.58:28015 checked 13h ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123411:0014:0016:0019:0021:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does OTCHO follow?

Its rhythm cannot be told from the wipes of OTCHO on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 2 hours ago the current world was made.

Tag meanings

How should you read the tags on OTCHO?

Tags published by OTCHO, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show OTCHO?

Rust Metrics lists featuring OTCHO: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

What position does OTCHO hold among Rust servers?

Player hours over seven days put OTCHO at #15,432, in the top 69% of all ranked servers. Among servers in quad, it stands at #626.

What is the population on OTCHO?

OTCHO is not responding; status offline, last seen 13 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Where does OTCHO sit?

No region comes from OTCHO. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 154.243.65.58:28015.

What Rust version is OTCHO on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by OTCHO. Matching protocol is required to join. Let Steam update your game.

Is OTCHO up, and how often does it stay up?

Check: connection. OTCHO is offline at this moment. Last contact was 13 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Map and rules

How is OTCHO configured, and what rules are in force?

Reading the name gives no gather rate for OTCHO. The group cap is 4 players, read as quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is OTCHO on?

Procedural map on OTCHO, made by the game's generator.

Connection

What do you do to join OTCHO?

Press F1 in Rust and enter client.connect 154.243.65.58:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp50
Max players The server holds 50 slots.
ts4
Group limit Team cap: 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.