RUST METRICSFlight deck · live data
Data live Servers11,730 Players70,266 Populated3,619 Fresh wipes 3 h129 Scan5 min
‹ All servers154.121.33.205:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Offline - Low Resource

Offline 154.121.33.205:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,967top 72%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Offline - Low Resource follow?

To tell the rhythm of Rust Offline - Low Resource, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days 2 hours ago the current world was made.

Tags

How should you read the tags on Rust Offline - Low Resource?

Tags published by Rust Offline - Low Resource, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Offline - Low Resource?

On Rust Metrics, Rust Offline - Low Resource sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Offline - Low Resource hold among Rust servers?

Player hours over seven days put Rust Offline - Low Resource at #16,967, in the top 72% of all ranked servers.

What player count does Rust Offline - Low Resource carry?

Reading for Rust Offline - Low Resource: offline at this moment; last seen 31 days 2 hours ago.

Operator and location

Where does Rust Offline - Low Resource sit?

No region comes from Rust Offline - Low Resource. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 154.121.33.205:28015.

What Rust version is Rust Offline - Low Resource on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Rust Offline - Low Resource. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust Offline - Low Resource, and is it online now?

Rust Offline - Low Resource reports offline. The last reading came 31 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

How is Rust Offline - Low Resource configured, and what rules are in force?

No gather rate appears in the name: Rust Offline - Low Resource. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Offline - Low Resource on?

Check: map. Procedural, generated by the game, on Rust Offline - Low Resource.

How to join

How do you connect to Rust Offline - Low Resource?

Press F1 in Rust and enter client.connect 154.121.33.205:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.