RUST METRICSFlight deck · live data
Data live Servers11,685 Players49,486 Populated3,263 Fresh wipes 3 h136 Scan5 min
‹ All servers153.76.206.237:28015
Offline Full Queue Fresh wipe Wipe due No query

LOCAL SERVER

Offline 153.76.206.237:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,768top 68%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct15 Oct19 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does LOCAL SERVER wipe?

The rhythm of LOCAL SERVER's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 19 hours ago.

Tags

How should you read the tags on LOCAL SERVER?

Tags published by LOCAL SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LOCAL SERVER appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LOCAL SERVER: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does LOCAL SERVER sit in the rankings?

Ranking for LOCAL SERVER: #14,768 on seven-day player hours, top 68% of all ranked servers.

What is the population on LOCAL SERVER?

LOCAL SERVER is not responding; status offline, last seen 12 days 16 hours ago.

Server details

Where does LOCAL SERVER sit?

No region comes from LOCAL SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 153.76.206.237:28015.

What Rust version is LOCAL SERVER on?

Rust network protocol 2634 and build 167781 on Windows is the build LOCAL SERVER runs. Check: protocol. To join, your game must match; Steam handles the update.

Is LOCAL SERVER up, and how often does it stay up?

Check: connection. LOCAL SERVER is offline at this moment. Last contact was 12 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

How is LOCAL SERVER configured, and what rules are in force?

Check: gather rate. The name LOCAL SERVER does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on LOCAL SERVER?

Procedural map on LOCAL SERVER, made by the game's generator.

How to join

What do you do to join LOCAL SERVER?

Check: join. Open Rust, press F1, then enter client.connect 153.76.206.237:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.