RUST METRICSFlight deck · live data
Data live Servers11,717 Players54,071 Populated3,364 Fresh wipes 3 h134 Scan5 min
‹ All servers153.67.41.130:28015
Offline Full Queue Fresh wipe Wipe due No query

The Bear Zoo Too Too

Offline 153.67.41.130:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,860top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does The Bear Zoo Too Too wipe, and when?

To tell the rhythm of The Bear Zoo Too Too, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 22 hours ago.

Lists and filters

Which tags does The Bear Zoo Too Too carry, and what do they mean?

Tags published by The Bear Zoo Too Too, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show The Bear Zoo Too Too?

On Rust Metrics, The Bear Zoo Too Too sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does The Bear Zoo Too Too hold among Rust servers?

Ranking for The Bear Zoo Too Too: #13,860 on seven-day player hours, top 61% of all ranked servers.

What is the population on The Bear Zoo Too Too?

The Bear Zoo Too Too is not responding; status offline, last seen 24 days 17 hours ago.

Server

What location is The Bear Zoo Too Too hosted in?

No region tag on The Bear Zoo Too Too. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 153.67.41.130:28015.

What Rust version is The Bear Zoo Too Too on?

Rust network protocol 2634 and build 166494 on Windows is the build The Bear Zoo Too Too runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is The Bear Zoo Too Too, and is it online now?

Check: connection. The Bear Zoo Too Too is offline at this moment. Last contact was 24 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What rules does The Bear Zoo Too Too enforce, and what are its settings?

Reading the name gives no gather rate for The Bear Zoo Too Too. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is The Bear Zoo Too Too on?

The game generates a procedural map for The Bear Zoo Too Too.

How to join

How do you connect to The Bear Zoo Too Too?

Check: join. Open Rust, press F1, then enter client.connect 153.67.41.130:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.