RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers153.66.87.195:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 153.66.87.195:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,358top 69%
Last wipe337d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does RustDockerServer follow?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 337 days 23 hours ago.

Tags

How should you read the tags on RustDockerServer?

These are the tags RustDockerServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2604 (Protocol): Your game must run protocol 2604 to get in; cs136664 (Build): Build 136664; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustDockerServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustDockerServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustDockerServer sit in the rankings?

Ranking for RustDockerServer: #15,358 on seven-day player hours, top 69% of all ranked servers.

What player count does RustDockerServer carry?

RustDockerServer is not responding; status offline, last seen 6 days 2 hours ago. Check: player average. 0 over the last seven days.

Server details

What location is RustDockerServer hosted in?

No region tag on RustDockerServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 153.66.87.195:28015.

What Rust version is RustDockerServer on?

Version check: Rust network protocol 2604 and build 136664 on Linux, run by RustDockerServer. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustDockerServer, and is it online?

Reading: offline. RustDockerServer last answered 6 days 2 hours ago. Uptime for the last 6 full days: 1 of 144 hours, or 1%. Check: first contact. Rust Metrics logged it on 22 October 2026.

Map and rules

What settings and rules apply on RustDockerServer?

Reading the name gives no gather rate for RustDockerServer. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustDockerServer?

Check: map. Procedural, generated by the game, on RustDockerServer.

How to join

How do you connect to RustDockerServer?

To join: start Rust, press F1 and type client.connect 153.66.87.195:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2604
Protocol Your game must run protocol 2604 to get in.
cs136664
Build Build 136664.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.