RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h108 Scan5 min
‹ All servers153.66.87.183:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 153.66.87.183:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,817top 72%
Last wipe337d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RustDockerServer follow?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 337 days 15 hours ago.

Lists and filters

Which tags does RustDockerServer carry, and what do they mean?

Tags published by RustDockerServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2604 (Protocol): Protocol 2604: join only on the same game version; cs136664 (Build): The server runs game build 136664; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustDockerServer appear in Rust Metrics lists and filters?

On Rust Metrics, RustDockerServer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does RustDockerServer sit in the rankings?

Ranking for RustDockerServer: #15,817 on seven-day player hours, top 72% of all ranked servers.

How full does RustDockerServer get?

Status for RustDockerServer: offline. Last seen 18 days 9 hours ago.

Operator and location

Where does RustDockerServer sit?

No region tag on RustDockerServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 153.66.87.183:28015.

What Rust version is RustDockerServer on?

Rust network protocol 2604 and build 136664 on Linux is the build RustDockerServer runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustDockerServer, and is it online?

Reading: offline. RustDockerServer last answered 18 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.

Settings and map

What settings and rules apply on RustDockerServer?

Check: gather rate. The name RustDockerServer does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustDockerServer on?

Check: map. Procedural, generated by the game, on RustDockerServer.

Join

How can you get onto RustDockerServer?

Check: join. Open Rust, press F1, then enter client.connect 153.66.87.183:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2604
Protocol Protocol 2604: join only on the same game version.
cs136664
Build The server runs game build 136664.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.