RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h14 Scan5 min
‹ All servers153.66.85.74:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 153.66.85.74:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,202top 70%
Last wipe337d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RustDockerServer wipe, and when?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 337 days 16 hours ago the current world was made.

Tag meanings

How should you read the tags on RustDockerServer?

These are the tags RustDockerServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2604 (Protocol): Protocol 2604: join only on the same game version; cs136664 (Build): Build 136664; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustDockerServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustDockerServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RustDockerServer hold among Rust servers?

Player hours over seven days put RustDockerServer at #15,202, in the top 70% of all ranked servers.

How full does RustDockerServer get?

RustDockerServer is not responding; status offline, last seen 14 days 12 hours ago.

Operator and location

Which location does RustDockerServer run from?

Reading: location. RustDockerServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 153.66.85.74:28015.

What Rust version is RustDockerServer on?

Reading: RustDockerServer, Rust network protocol 2604 and build 136664, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is RustDockerServer up, and how often does it stay up?

Check: connection. RustDockerServer is offline at this moment. Last contact was 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 12 October 2026.

Rules and settings

What rules does RustDockerServer enforce, and what are its settings?

No gather rate appears in the name: RustDockerServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustDockerServer?

Check: map. Procedural, generated by the game, on RustDockerServer.

Join

What do you do to join RustDockerServer?

To join: start Rust, press F1 and type client.connect 153.66.85.74:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2604
Protocol Protocol 2604: join only on the same game version.
cs136664
Build Build 136664.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.